Level 4 qualified. JavaScript is disabled. Besides, Jim Raynor would NEVER abandon a human colony to be purged by the Protoss, if there was a way he could stop it. Before you can attack the Purifier, you need to destroy three protoss nexus stations spread around the map. This tactic is very useful to secure a relatively safe landing zone inside the zerg base. This mission is significantly easier with Fortified Bunker upgrade and the Hammer Securities mercenaries. Not all banelings will be stopped before approaching, but vikings can be lifted up as they get low on health. Tell the Vikings to hold position and they'll do a good job of fending off any small zerg that attack while also destroying the nearby buildings to clear the infestation. Continue down the down to the first bunker junction. Canonically the final fate after you save it is unknown. Date The mission tells you to either guard the chokepoints with Bunkers, or to keep a mobile force. Even with Regenerative Bio-Steel, the flying force should be composed of many vikings. Complete all mission objectives in the "Safe Haven" mission. Each of StarCraft II's three races has its own fascinating personality and playstyle, with a varied and distinct suite of specialized units and buildings. ", Ariel Hanson had located a planet suitable for establishing a colony for the Agrian colonists. Learn more about Stack Overflow the company, and our products. Complete "The Evacuation" mission on Normal difficulty without losing a Transport Truck. Besides, if there was a cure, it would look better to the other rebels, seeing that Jimmy could save they're collective asses if need be. Selendis Haven's Fall If your playing seriously on a higher difficulty, Protoss research is much more useful. Safe Haven You're browsing the GameFAQs Message Boards as a guest. However, she stopped responding to entreaties, and when the mission was complete, Matt Horner reported that there was a "problem in the lab." Alternate Missions The canonical choices are the A choices, so, Raynor chose the Tunnels in Belly of the Beast, not the platforms in Shatter the Sky. Save 2 colonist outposts in the "Safe Haven" mission on hard difficulty. At this point to the near completion of the mission, the Zerg will start sending Drop Pods and Nydus Worms to attack your convoy. The protoss were forced to withdraw. I did Tosh and the Colonists, mostly because of the achievements. The biggest threat to them will be the Protoss fleet, which will appear each time the Purifier manages to destroy a colony. You should soon get a notice that the protoss are sending a terror fleet to rough up one of the colonist outposts. Again, it shouldnt be too hard. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. In short: create a squad of Vikings, which you will send to the infected colonies. Follow StarCraft II 's three races in a cinematic struggle for survival in the Koprulu Sector. If you view a colony that they're attempting to infest, you'll see the Virophage bubble on the ground with a meter filling up over it. The Evacuation is one of two missions that can be played once you finish Zero Hour. Versus Mode Battle opponents of similar skill on maps from all corners of the galaxy. Alternatively, you can avoid this trope by being the most prestigious hero and winning by default when the king eventually dies. Note that the Wraiths anti-ground attack is relatively weak and slow-firing; a critical mass of Wraiths is necessary to complete the mission this way. Attack the bases one by one, eliminate the zerg fliers first, then switch the fighters to assault mode to destroy the rest of the base. Once infected, a settlement will spawn infected colonist and aberrations periodically until destroyed. Another option is to wait to have Banshee. Please Stop eating me. Blizzard ALWAYS goes with what they call "A Canon". Unfortunately while they're grounded, Vikings will not attack air units. Jim Raynor has responded to a distress call from the planet Agria, and he rushes to save the colonists from the Zerg swarm. Combatants I've put it off since last night to choose and I still can't decide. If available, upgrade weapon and armor to at least level 2 to even out with the other zerg units. Its easier (on hard mode at least, just spam a ****-load of vikings and roflstomp, plus no time limit) than the other one, you get protoss points (which are in most cases better than zerg points), and either way you can still play the other one for achievements only (no $ or research points) by going to the mission archive or whatever it is, and when you beat it you get to see the ending for the other one as well. #3. I sided with Tosh because even if I couldn't trust him explicitly, he was still the enemy of. Hanson asked Raynor to protect the colony and give her a chance to develop a cure for the infestation, but Raynor reluctantly agreed with Selendis and ordered her to withdraw, stating he would handle the matter himself. Connect and share knowledge within a single location that is structured and easy to search. What is the purpose of this D-shaped ring at the base of the tongue on my hiking boots? To subscribe to this RSS feed, copy and paste this URL into your RSS reader. There may also be some moral dilemma here, but we're immune to that. The Colonist Missions consist of Raynor's Raiders attempting to protect the colonists of Agria, which had been abandoned by the Dominion. How can I change a sentence based upon input to a command? Zerg Swarm If you choose to protect the colony, follow with the walkthrough below. In the Colonist Mission of Safe Haven on Starcraft 2: Wings of Liberty, you'll have two choices, either to "Protect the Colony" or "Purify the Colony". Marines, naturally, will attack anything in range. Saving the colonists from the doom fleets that attack helps because the colonists leave resources behind. [3] [4] The Outbreak not to mention, fuck those colonists, how many times have I saved them previously? Also at one point a Colossus attacks your base. Hanson is never heard from again and her mother assumes she's dead, at least by Heart of the Swarm. 2-3 Science Vessels combined with 15-20 Wraiths make this mission a cakewalk-focus-fire on Warp Prisms to disable Photon Cannons, cloak and enjoy the carnage. Be sure to also build out loads of SCVs and dedicate more than usual to collecting vespene gas. Breakout / Ghost of a Chance, where you had to pick between Tosh and Nova. Complete the "Haven's Fall" mission with 3 settlements protected on normal difficulty. Or, you can set up three Bunkers at each point covered by 1 SCV each, filled with Marines and a Firebat, plus having a mobile task force composed of MnM and some Firebats thrown in. When you get the warning that a clean colony is becoming infested, we suggest directing your attention to it at the soonest possible convenience. Their task is to massacre the local defence and the space shuttle, which will let the Purifier do its job freely. StarCraft II is an intensely competitive game, as are its counterparts in the world of RTS, and for fairly obvious reasons. . Grab all of your Vikings, make sure they're flying, and send them to the targeted outpost to blast away the flying terror. The colonist settlement inside your base counts. A Starcraft/Battletech story. Wings of Liberty had 3 "split" missions, where you had to choose sides: Safe Haven / Haven's Fall, where you had to pick between Dr. Hanson and Executor Selendis. You have to choose to protect a colony you saved from the Zerg from being purified by the Protoss while a scientist tries to come up with a cure to the infestation or purify the colony yourself for the Protoss. Is there a proper earth ground point in this switch box? Place the defenses on the cliffs near the top and bottom entrances leading into the starting location. sollight 12 years ago #2. Also there are a lot of things the NBA brings up that it could make it go either way. Head to the mineral line on the left and land all but 3 Vikings and attack the Nexus. You should continue doing this until all the convoys are through. Group: Member. You send in guys like specters to facilities and bases that your spies reveal the locations to and steal stuff or destroy stuff there. Start building up your economy, and start pumping out Marauders and Medics. d2jsp Forums > Other Games > Other Games > Starcraft I & II > Purify The Colony Or Protect The Colony > What To Choose. When all of the infestation is clear, you'll get confirmation via radio and the marker on your map will vanish. 125,000 credits, 3 protoss research points Games alone, it would be 5 stars. Save 2 colonist outposts in the "Safe Haven" mission on hard difficulty. The goal is to wipe out the zerg infestations, but that's easier said than done when the zerg start infesting the non-infested colonies. Destroying the third Nexus will render the Purifier vulnerable to attacks [#5], so send a swarm of Vikings onto it. That means you have to fight against the Protoss, who've send a Purifier to destroy the colony. They can easily destroy your Siege Tanks, and allow other units directly to target them as well. A canon is what is considered canon by Blizzard. Selendis commended Raynor on his victory, and hoped the rebel's faith in the colonists would be borne out.After the battle, Dr. Hanson left the Raiders to settle with the other colonists. [1], During the mission, Egon Stetmann reported that Dr. Hanson had locked herself in the lab on board Hyperion, desperate to discover a cure for the virus and give Raynor a reason to stop the attack. The fleet is composed of 3-4 Void Rays and two scouts, Vikings are invaluable. You should however begin your action earlier on, as the enemy's command Centers are rather poorly protected [#3], though when looking from a bird's-eye [2], the defence keeps on getting better and better. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Raynor sided with Haven and Dr. Henson over Executor Selendis (, Raynor takes out Zerg Nydus Worms by flooding the tunnels with Lava (. You'll need a lot of vespene to build out the Vikings. 12 missions total, or 2 missions after Outbreak We also suggest training a couple of Medics to keep your base guards in good shape so that you don't have to spend many resources on defending the base. Destroy all Zerg structures in the "The Evacuation" mission on Normal difficulty. The Evacuation is one of two missions that can be played once you finish Zero Hour. There are three zerg bases and one infected settlement at the start of the game on the map. Time to attack the Purifier, but be careful! You have to choose to protect a colony you saved from the Zerg from being purified by the Protoss while a scientist tries to come up with a cure to the infestation or purify the colony yourself for the Protoss. Infested Colonists A lot of people want to know more about this topic so they know if it is actually rigged or . The zerg must be cleansed. Vikings You need to build 2 Bunkers and 1 Turret at the 3 entrances along the road. However, saving the colony is canon. There's a Colossus in the middle one [3] and in the southern one [4] - two Archons and a Carrier, among others [#4]. Use Vikings to eliminate them quickly. Bye Hanson, -The epitome of success isme of course-, Don't let the research affect your decision. The settlements are infected in a fixed repeating sequence: Attacking zerg can be warded off with ease by building bunkers loaded with marines. Jim Raynor has responded to a distress call from the planet Agria, and he rushes to save the colonists from the Zerg swarm. When the Brood lords are toast, target anything else in the sky before landing your vikings on a clear spot on the ground near the burping Virophage. AC:CF FC:1590-8473-1563 Diaruga@Sol. It will first appear after the destruction of the first village. Batman Can't Escape His Past Going into Suicide Squad: Kill the Justice League,Batman has been through a lot in the Batman: Arkham series, and Suicide Squad: Kill the Justice League will seemingly push him even farther. Despite having at least one ultralisk, the top base can easily be destroyed by a viking force of appropriate size. Then land the vikings on the now wide open site. If you avoid this mission for as long as possible, you can complete 20 missions before heading to Agria. You will likely lose the bunker at the third junction; but that's ok. Before the first convoy reaches the Spaceport, have an SCV build 1 Bunker at the first junction. Commander Jim Raynor At what point of what we watch as the MCU movies the branching started? Unfortunatly, no, you cant. Select this mission and, after a cut scene we won't spoil, you have to choose between two sides in completing the mission.. Major and recurring characters from the military science fiction series StarCraft are listed below, organised by respective species and most commonly affiliated faction within the fictional universe. Keep training new units from the start (focusing on Vikings), planning your future operation. Take it out with a few Vikings. The other infested colonies won't be so easy to clear. But be careful, it can Vortex your troops. The reason we suggest avoiding the northern base (and as well the easternmost base) is because, in addition to a heavy air force, it's got a number of ground units and turrets that'll shoot your vikings out of the sky. We suggest making the choice that gives you the research you want. Before advancing towards the colony, head north east a little way, until you come to what appears to be an impenetrable forest. I saved the Colony because it just felt retarded to go through all the effort of saving them, and then execute them all. Periodically, you'll get warnings that the zerg are beginning to infest one of the clean colonies. This Nexus is guarded by some Colossus, so you should move in with your Vikings first, and get some hits off on those first. If they are, Belly of the Beast was completed. Clear the air, again attacking first the Mutalisks before wiping out the Brood lords, and then land on the ground with your Vikings to immediately attack the Virophage and destroy it. I could use some protoss research,. Cut content in the old "Destruction of Worlds" mechanic of Heart of the Swarm gave the player the option to go back to Haven and destroy it as the . Wraiths are also very quick, moving from Nexus to Nexus is easy (though beware that Science Vessels are far slower than Wraiths). Xbox Game Pass Is Having its Best Stretch Ever, Wanted: Dead - 11 Things You Need to Know, Main Objective | Destroy the zerg infestation. As gas is so plentiful on the map both unit types should be accessible easily. bernie2323. You will fight for Safe Haven if you choose Dr. Hanson's side over Selendis', during the cutscene before the mission. i'd go with the kill the civies one myself. If you avoid this mission for as long as possible, you can complete 22 missions before heading to Haven. Even if it isn't convenient. As the colonists found the world of Haven, the virus spread once more. Reinforce your Viking squad with new units and look out for such a threat. The goal is to wipe out the zerg infestations, but that's easier said than done when the zerg start. Nuke the virophages as they develop, and focus on using the main attack force to clear out the already infested bases. Then land your Vikings on the ledge and destroy the Nexus. Lure the Carriers away and kill them (the Void Rays if you can too). Is the NBA rigged? Your personal data will be used to support your experience throughout this website, to manage access to your account, and for other purposes described in our privacy policy. Destroy the zerg infestation (4) Purify features a more.. interesting.. ending. It's also an official, additional task, the completion of which will rewards you with an achievement. Infestations-in-progress aren't too dissimilar from full-on infested colonies, but there will be many fewer buildings to destroyand time is more of the essence. You have been warned. So just keep your Vikings split up in small numbers (i.e. ALL RIGHTS RESERVED. The ending is lackluster for this mission though. Keep building up your army with a massive group of SCVs gathering goods, your barracks pumping out Marines and Medics, and your starport generating Vikings as quickly as you can fund them. The Raiders brought in Vikings but could not directly engage the purifier; the terrans did not have the weapons to penetrate the shield. I chose to help the colony and I sided with Tosh. How do I make my units hold their position? Celestial Empire, can't use bots : (. I helped Toss since I didn't really buy that he was insane and I didn't want to help a dominion ghost. Their task is to massacre the local defence and the space shuttle, which will let the Purifier do its job freely Use the first 3 Vikings to take out the 2 Warp Prisms and the Phoenixes on the left side of the base to the right. It'll be a while before your resource collecting is up to supporting this but it'll be important soon enough. If I choose a particular planet to fly towards, can I still get to the other one? Druids harness the vast powers of nature to preserve balance and protect life. Pit StarCraft's iconic, radically-different races against one another in the ultimate theater of war. Supply them with 2 SCVs and 2 Medics for repairs. This page was last edited on 22 January 2022, at 22:42. How do I change camera keyboard controls? I saved the colony because I knew the Protoss wouldn't hold it against me if a cure was made, and I backed Tosh because A. I wanted to release the Anti-Mengsk free thinkers and B. I didn't want to alienate the Hyperion's crew by backing the Dominion (look how that turned out). Immortal: Quite dangerous, as they are the direct counter to your Siege Tank army. An island on the bottom left of the map has six vespene gas items worth 600 gas. Pre-Show/RAW Tag Team Championship: Kings of Wrestling (c) vs The Revival Siege tanks may be necessary on hard difficulty and brutal, along with air defense. Read more: Air purifier help with pet allergies. [1], Raynor attempted to kill only the infested colonists and save those who were still human. The biggest threat to them will be the Protoss fleet, which will appear each time the Purifier manages to destroy a colony. Though the zerg use the occasional hydralisk, their main defenders are air units like mutalisks and brood lords, which combined with their mobility makes the Viking the best choice for the mission. That's basically it. Order SCVs to repair your damaged Vikings. Vikings, Haven's Fall is a StarCraft II: Wings of Liberty mission. If not, it really doesn't matter, since you can max out both research bars eventually. A ravine near the middle, to the right of the settlement in the center, has two vespene gas pickups worth 200 gas. Save 3 colonist outposts in the "Safe Haven" mission on normal difficulty. You can click on the Purifier for a status meter that counts down to its blast. Though Protoss tech (for me) was a little harder to come by. Extra missile turrets, bunkers, and war pigs are advised if most research points and upgrades have not been made collected/researched; the zerg send ultralisks and brood lords later on. Warlocks burn and destroy weakened foes with a combination of crippling illnesses and dark magic. For more information, please see our Dr. Hanson has lost contact with her people that she sent to the planet Haven. However those people can be saved. Is a hot staple gun good enough for interior switch repair? The vast majority of the map is without any protoss presence, so you really only need to worry about getting into fights as you actually gear near the nexus stations. Cookie Notice After youve dealt with that, move to take down the final Nexus. Make sure to repair it with a SCV when required. Non-infested colonies don't show up on your radar until you discovered them, but we've got their locations in our map to the right (non-infested colonies are marked with white dots [and our arrows]; the gray dots are resource caches you can collect for free). Start quickly, training Marines, Medics and using your starport to build out Viking units. [4], This article or section contains information from the optional. So before you even think of attacking the Purifier, you have to destroy three Protoss encampments. Upon investigation, its discovered that the people have become infested, and the Protoss are in position to destroy the planet. Please visit our site at: http://pixelsmashers.com/Purify The Colonists: http://www.youtube.com/watch?v=L. Views: 21073 Replies: 11 Track Topic. StarCraft 2 Campaign Walkthrough = Mar Sara Missions Colonist Missions Covert Missions Rebellion Missions The Evacuation Outbreak Safe Haven Haven's Fall Safe Haven Protect the Haven colony Achievements 15 Safe Haven Complete all mission objectives in the "Safe Haven" mission. Ignore the terror fleets to save energy. The Protoss will launch 2 attacks on your base in the beginning of the mission. Result As the planet was near protoss space, Executor Selendis detected the infection and led a fleet to purify Haven. I think saving Haven is slightly easier to do. As you're building up your military force, the Purifier will move from one refugee camp to another [1], leaving behind only ruin and a big hole in the ground [#1]. The story of the StarCraft series revolves around interstellar affairs in a distant sector of the galaxy, where three species are vying for supremacy: the Terrans, a highly factionalised future . Choosing to protect the colony will give you the opportunity for zerg research while purifying the colony will net you protoss research. You must log in or register to reply here. What effects do choices in Wings of Liberty have in Heart of the Swarm? The best time to attack the Purifier is when it attacks a settlement and is thus static. [1] After the evacuation, Doctor Ariel Hanson joined the Raiders. In that case, what is the presumed outcome of these missions? After you've built a couple of Vikings to add to your starting army, add a reactor to your starport, allowing you to build out two Vikings at once. I backed Tosch. You can build Vikings starting from this mission. Curse you for being in a time zone where the game has been released already! So, what are the effects of this without going into too much detail. Do you guys trust "Activision Blizzard" with a new Starcraft game? Campaign Story Identification: Nanomachines Building Cities. Contents 1 Notes 2 Primary Objectives 2.1 Guide Reddit, make my decision. We say. For the third, in a conversation with Zakara after the first Char mission, the brood mother will mention whether or not the tunnels are flooded with lava. Around this time, the first Terror Fleet should have arrived, but just take your Marines and your Vikings, and destroy the Carriers. Take out the Mothership. Video Games. The convoy leaves; it consists of a group of allied units consisting of Armored Personnel Carriage and a few Marines. Starcraft 2 Haven's Fall - Brutal Guide - All Achievements! Breakout / Ghost of a Chance, where you had to pick between Tosh and Nova. You start with two Firebats and two Medics on the lower right part of the map. Complete all mission objectives in the "Haven's Fall" mission. Belly of the Beast / Shatter the Sky, where you had to pick between flooding the tunnels, and destroying . For example, in the eastern, initially-infested base (the easiest to cleanse), spore crawlers and a few infested huts can be targeted this way, allowing vikings to land on the top and start destroying the rest of the outpost from there. Clash between mismath's \C and babel with russian. . The Mutalisks are the only air-based zerg units that can attack you while you're in the air, so you'll want to kill them off quickly before wiping out the flapping Brood lords. The base should be structured in a way that SCVs can repair bunkers safely and quickly. Even on brutal difficulty, it is possible to win the game with only vikings depending on how far the player's progressed in the campaign. Which comes first? Then I sided with Tosh because I felt a bit of an attachment to him and it felt wrong betraying him. You are not permitted to copy any image, text or info from this page. You can take them out if you want, but make sure you take down the dangerous Ultralisks and Banelings first. You will also come across Photon Cannons and Warp Prisms in ach base. This video contains spoilers. As the mission starts, put your SCVs on mineral and vespene collection duty, put the two small ground unit groups on patrol duty protecting the two entrances to your base, and add a reactor to your starport. Naturally, you'll also want to work in the destruction of the other two nexus stations. Always leave a handful of units at your base to play defense (building a couple of bunkers along the southern border of your base is a good idea) as scattered protoss units will show up on occasion to annoy you. Complete "The Evacuation" mission on Hard difficulty without losing or salvaging a structure. Choose one to master, or play all three! Sided with the Protoss, because I would much rather piss off one crazy scientist lady than an entire hyper-advanced race that could be potential allies. Did Tosh and Nova terror fleet to Purify Haven and 1 Turret at the 3 entrances along road! 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