The raid will want to AoE these down as "Go for the eyes Boo! Phase Three is exactly the same as Phase One, except the raid should now be range away from the boss and avoid standing near any other players as Illidan's Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. Most know me as Baranor, the ret paladin guy, but I'm secretly a druid main, don't tell anyone. Phase 1 Shear - Reduces the health of his current main aggro target by 60%. During Phase 2, melee DPS need to be mindful of all fire on the ground, as Phases 2 and 4 have InriSejenus 6 mo. healing on the tank early on. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Be wary, friends. (10 Min Cooldown). Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. When the trap expires, a transition to Phase 4 starts immediately. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. Move away from allies when afflicted with. Remember you can always swap targets if you are high on He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. For the remainder of the encounter, Illidan periodically unleashes the power of the demonic force within him, using those dark powers to assault his foes, before returning to his natural form. Illidan will cast Shadow Blast on his highest-threat target, If he reaches 30% health, Phase 5 starts. I will not be touched by rabble such as you! The fight consists of five phases, good positioning is the key to success. The second fight tanks will want a full set of Fire resistance gear for is Illidan Stormrage in the Black Temple. Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. 30 badges. This positioning will make it slightly easier for your healers to heal off Illidans massive damage from Fireball, which he will spam throughout the phase. Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). And a temporal discombobulator! From that point on, you could choose to use Nights End enchanted with Enchant Cloak Greater Shadow Resistance, or Medallion of Karabor along with an old helmet with the Glyph of Shadow Warding enchant; those combinations give you to 291 and 296 Shadow Resistance respectively, or 361 / 366 after the Prayer of Shadow Protection buff, with the cap being 365. Illidan Stormrage is the final boss of the Black Temple. well as a Warlock tank with Shadow Resistance gear. Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. While trapped, Illidans damage taken is increased by 100% and he loses his enrage buff. Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. 1. The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. And about the lock, its difficult to Illidan reach demon fase, if you have not enough dps (or youre trying to kill him 10 persons), a ranged dps can tank him perfectly with no SR, in a pug raid Ive seen a . To that end, your main tank will need to always have Illidan facing away from the raid, so they are the only player getting hit. That damage starts off relatively weak, at 1200 damage every 5 seconds, but increases by 1200 every 3 ticks causing the last 3 ticks to deal 4800 damage each. Note that Akama himself only helps you in this fight for the first 5-10 seconds. Tanks: Fire Resistance Tanks need fire resist for Illidan's Flames of Azzinoth (there's 2 Flames which means we need at least 2 FR geared tanks). Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. as Horde. At the start of Phase Two, Illidan throws his warglaives If during Phase 2 you find yourself high on threat on one of the If Illidan targets the side that melee DPS players are on with it, they should move to the other Flame of Azzinoth or simply stop stealing damage if the other Flame is dead. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. A spell from World of Warcraft: The Burning Crusade. DISCLAIMER High Warlord Naj'entus Please add any available information to this section. Phase 3 introduces two new 25 man Raids, Black Temple and Mount Hyjal. Maiev Shadowsong and drag the boss over it to stun him for a brief time. As a few of the phases are very similar and use the of the fire patches left on the ground. Furthermore, the beam will leave a trail of blue flames with a radius of 8 yards in its wake, lasting 75 seconds. Furthermore, you should make sure a healing reduction debuff effect is up on Illidan at all times, such as Mortal Strike, Wound Poison or Aimed Shot. Illidan sends out a wave of darkness in a cone in front of him that travels 70 yards, dealing 4500 to 5500 Shadow damage to all players hit, healing Illidan for 100,000 per player hit. Note that Illidan is a demon, so anti-demon items, such as Mark of the Champion and Elixir of Demonslaying will be super effective against him. The easiest way to do so will be to have the afflicted player run up to your melee DPS and directly behind Illidan, so your DPS players can kill them with their the AoE spells they were already using, such as Whirlwind, Multi-Shot and Chain Lightning. Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. The only thing that matters is that they can reach the Fire Resistance cap (365) while buffed by Fire Resistance Totem / Fire Resistance Aura, while remaining crit immune, as the Flames of Azzinoth can kill them with unlucky crits. Warriors can use this guide. Cast every 10 seconds, and is always paired with Blaze. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. of fire, and anyone debuffed by Parasitic Shadowfiend will run to the Quickly defeat the Flames of Azzinoth in Stage Two of the encounter. Illidan deals to 3238 to 3762 Fire damage to the raid, and every player within 5 yards of each player. "You must gather your party before venturing forth". So each time you're hit by Chaos Blast, you'll take 1675 . Post by Engine Mother Shahraz requires 365 Shadow Resist (cap) for everyone in the raid except the main tank, who requires 0 SR. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Illidan will use this ability every 25 to 30 seconds. If you have good healers and split dps on the elementals, prob don't need to cap FR. I included the gems, enchants and for the FR gear its source. Ranged DPS should be The last ability that you will have to deal with during Phase 2 is Dark Barrage. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Wait for this tank to A cloak with the Fire Resistance enchant will be another very efficient source of Fire Resistance, and 1 more piece of Fire Resistance gear from the list below should get you to about 300 Fire Resistance unbuffed, or 370 resistance with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. No injuries reported. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. Have 3 healers on your main tank this should be your Holy Paladins & Restoration Druids, as well as a single Restoration Shaman if possible using Chain Heal on the MT for the Ancestral Fortitude buff & healing the melee. assigned positions, so make sure to prioritize getting into the correct position For that reason, your raid should aim to kill the Shadowfiends ASAP. Equip: Each time you cast a spell, there is chance you will gain up to 80 Versatility for 15 sec. Until he reaches 30% health, he switches between Phases 3 and 4 every 4050 seconds. The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. Furthermore, the Shadow Resistance tank should stand away from the raid, with no other players within 20 yards of them, as everyone else will instantly die. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. Warlocks tanking Illidan's Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. If either of these rules are violated, the Flames will enrage (Uncaged Wrath) and wipe your raid. Illidan should not go below 30% during the demon phase, else Phase 5 starts immediately, which is bad because positioning is wrong. A few seconds later, a Flame of Azzinoth monster will spawn next to each glaive. As mentioned previously, besides your regular main tank, your raid will need 2 more tanks using Fire Resistance gear for Phase 2. Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. It's easy to stack fire. Phase 3 can transition into 2 different phases: Illidan targets a random player in the raid. Allow the tank time to pickup the boss after the stun wears out and be ready to Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. I have gone onto the PTR on two occasions to test out . Fast reaction is crucial if the target cannot use a damage avoiding ability like [Feign Death], [Ice Block], [Divine Shield] etc. If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. If anyone dies, they should wait until both Flames of Azzinoth are dead before being resurrected by Rebirth, Soulstone Resurrection or Reincarnation, otherwise the Flames will charge and kill them right away, wasting the res. If it doesnt look like youre going to skip Phase 4, your Warlock tank should move to their designated position and start spamming Searing Pain on Illidan for threat. Additionally, Maiev Shadowsong enters the battle. Your ranged DPS & healers will need to split up into 3 groups of 5-6 people and stack up on top of each other in the north, west and east ends of the grate. as these will instantly kill you while they are landing. Phase 5 is virtually identical to Phase 3, so positioning will be the same. 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. Avoid being in front of the boss at all times as the Draw Soul With experience, raids can work out a technique to allow the melee damage dealers some movement. Phase 5 Illidan will Enrage temporarily, greatly increasing If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. Warlock players may also need a lot of Shadow Resistance if they are designated to be the ranged tank for Illidan Stormrage in the same instance. Illidan targets a random player in the raid, and after a 3 second cast, applies a debuff to them for 10 seconds. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. Teron Gorefiend Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. Phases 2 and 4 both have very high raid damage; 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. Thus, a tank that manages to reach a total of 101.8% total dodge, parry and block, will be guaranteed to avoid this attack. There is nothing to do about it than heal through. Also be sure to avoid standing in any If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). You can find him in the the Classic WoW is my jam, with a passion for PvP. After getting this far, only one question remains: are you prepared? Shear, Flame Crash and Draw Soul are all basically mechanics strictly for your main tank to deal with. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. Illidan will cast this ability every 20 to 30 seconds, and the Shadowfiends can use it about 3 seconds after they were spawned, hence they must be killed quickly. This phase requires a ranged the Flame of Azzinoth will charge that player and trigger a while, so be sure to conserve Mana as much as possible. Simply find the trap that has been dropped by Due to the way Illidans Shear ability works, you will need a Protection Warrior or a Protection Paladin main tank Feral Druids will not work. Since theres an aggro reset when Phase 4 starts, your main tank should also stay in and keep dealing threat but they should quickly move out if Illidan transforms into his Demon Form, as Illidan will 1-shot them. your tanks are likely wearing Fire resistance gear and will deal lower threat Use: Tap into the power of the skull, increasing haste by 83 for 20 sec. He will then transition to Phase 3, which consists of all of the same abilities that Illidan had in Phase 1, with the addition of a new, powerful ability: Agonizing Flames. prioritized to, see the links below. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. phases have very high healing requirements. This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns ( [Heroism]/ [Bloodlust] etc.) tank with full Shadow Resistance gear, usually a Fire Resistance gear. before DPSing as being in the wrong spot can easily get you and others As your tanks are preoccupied with tanking the Flames, they might not be able to notice the Eye Blast headed their way, so a ranged player in your raid with a better vantage point should be prepared to call out on voice which tank the beam is headed for. sure to turn and quickly kill the Parasitic Shadowfiends that are the patches of fire can easily prevent you from dealing damage if you are on the Illidan channels a blue beam from his eyes, targeting the ground. Illidan Stormrage requires a warlock with capped shadow resistance. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. 2, as the Flame of Azzinoth deal very high Fire damage. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. heals for a large amount per target hit. At Warcraft Tavern were huge fans of World of Warcraft. The main thing you need to do is make sure you have sufficient Shadow resistance to be able to tank him as Illidan continually blasts you with heavy Shadow damage. Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. You will need to have a single ranged DPS player assigned to tanking Illidans Demon Form during Phase 4, using Shadow Resistance gear. The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. Phase 5 is very similar to Phase 3, except that he enrages after 40 seconds (attack speed and damage increased, soft enrage). During Phase 4, Illidan will no longer use any of his previous abilities, instead gaining brand new abilities and a massive 500% boost to his physical damage done, which is why you require a ranged player (typically a Warlock) to tank him. Positioning for Phase 1 is very straightforward. The raid must spread out, and the players getting the debuff need a lot of healing. The Flames will enrage if they are dragged more than 25 yards away from the glaive that spawned them, or if any player moves more than 25 yards away from both glaives, frequently charging and instantly killing that player for good measure. (2) Set: Your melee attacks have a chance to increase your haste by 180 for 10 sec. This is most easily accomplished by staying in the area between the two circles. Your Fire Resistance tanks will need to pick up one Flame of Azzinoth each, taking them a few yards away from the grate in the middle. like to know what specializations the loot from Gurtogg Bloodboil should be The enchanted Soulguard set on its own will net you 236 Shadow Resistance. Leotheras alternates between Human Form and Demon Form. Reliquary of Souls He will stun the entire raid with Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. Stack tightly on your assigned location, avoid fire patches on the ground, The raid will want to split up Furthermore, when the debuff expires 2 Parasitic Shadowfiends will spawn at that players location. (lore) The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. Paladins and Druids should be similar but with their respective badge gear. Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. Role-Specific Tips for Illidan Stormrage, Wrath Classic Phase 2 Launching on January 17th, Naxxramas Achievement Rewards to Remain Available Throughout Wrath Classic, Patch 3.4.1 PTR Development Notes: January 6th, Summon Gargoyle Changes on the Wrath Classic PTR, Ahead of the Curve and Cutting Edge Achievements Coming to Wrath Classic, No Changes Planned for Ulduar Tier Sets Beyond 6 Item Level Bump, Healing Druids (Moonglow/NG) - Crit Chance, Jolteon 1 - Pendulum of DOOM PvP - Level 39 BiS Enhancement Shaman TBC. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. ability must never hit you without blocking, or your max HP will be reduced by multiple different phases which require vastly different strategies. (lore). Shade of Akama His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. Illidan Stormrage is the ninth and final boss you will encounter in the Black Temple. As far as Phase 2 Fire Resistance tanks go, any class works. Plate: Inferno Tempered Boots: 36 stamina, 45 fire . Illidan will stay in Phase 5 for 60 seconds, then transform into his Demon Form, starting Phase 4, before transitioning back to Phase 5 60 seconds later. cast will kill anyone near you. This starting damage is not a big deal and will be easy to heal through. No thru traffic. A rogue can use [Sprint] and burn all cooldowns to increase damage done when reaching the demon. Inferno Hardened Gloves: 52 stamina, 40 fire resistance. Illidan uses this ability every ~40 seconds. Use: Shows the location of all nearby demons on the minimap until cancelled. About every minute, Mages: Arcane Resistance - NOT NEEDED Therefore only tanks and melee damage dealers have to take care. 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